

Note that this demo version does not require the standalone edition, however the licensed version requires both an OctaneRender Standalone edition license and an OctaneRender for Blender® Plugin license.

It’s available as a standalone product and as a plug-in for DCC (Digital Content Creation) host apps like Maya, 3D Studio MAX, and Cinema 4D. (This is an application that needs to be run on the same machine as Blender OctaneRender™ Edition) OctaneRender is a physical-based render engine developed by OTOY.

Octane X accelerates modern creative workflows with ACES, OCIO and deep pixel EXR rendering, a powerful node-based material, shader and scene graph editor, and the industry’s most advanced production ready AI Denoiser.OctaneRender for Blender demo The OctaneRender for Blender plugin demo has the following limitations: This exclusive version of Octane X for the App Store features multi-GPU rendering, network rendering (through an additional Octane Enterprise Render Node license) and Apple M1 native GPU rendering support. Upgrade hardware CPU: Intel Core X-Series up to 18 cores AMD Ryzen 7 7700X 8 Core AMD Threadripper PRO 3955WX 16 Core. Octane X is optimized for maximum rendering performance on AMD Polaris, Vega and Navi GPUs as well as Intel SkyLake GPUs on macOS Big Sur 11.1 and later. Some introductory material is available on our forum:

Octane X is the world’s first and fastest unbiased, spectrally-correct GPU production renderer for macOS, built from the ground up for maximum performance on Apple Metal and Apple Silicon, and empowering artist workflows across visual effects, motion graphics, gaming, design, concept art and architectural visualization. C4D OctaneX PR11 is available here, with first S24 support (you need to install R23.xdl64, it will work also with S24): viewtopic.
